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Post by alincon on Aug 24, 2020 19:07:36 GMT -5
I would like an explanation of how to use break points in the LB editor. No luck in the LBPE. Can they be used to jump around the program listing? Do they 'break' the program listing into different parts that can be executed separately?
r.m.
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Post by Chris Iverson on Aug 24, 2020 19:45:44 GMT -5
en.wikipedia.org/wiki/BreakpointIt's essentially a debug stop point. If you set a breakpoint, and then run the program under the debugger, then when execution hits that point in the program, even if it's running at full speed(not animated), it will immediately stop execution, and let you control what it does from there. You can examine variables, start stepping through/animating, or just set it running again until it hits another breakpoint. If you're having trouble with one particular part of your program, you can set a breakpoint there, and then run the program in the debugger at full speed until it gets to the problematic part, then you can try to reason out what's happening by stepping through and examining.
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Post by Rod on Aug 25, 2020 2:08:49 GMT -5
The debugger has its own help file, once started click on help. You get a debugger specific help.
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Post by alincon on Aug 25, 2020 9:25:49 GMT -5
20 years of using LB and the debugger, and I never knew there was a separate debugger help file!
r.m.
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Post by tsh73 on Aug 25, 2020 14:17:12 GMT -5
Neither did I But under closer look, it is same page linked through main help, under "Using the Debugger" title.
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Post by Carl Gundel on Aug 25, 2020 14:45:35 GMT -5
Neither did I But under closer look, it is same page linked through main help, under "Using the Debugger" title. And there is a video about debugging. youtu.be/0bYCaWhukTA-Carl
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