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Post by tenochtitlanuk on Oct 16, 2020 14:17:18 GMT -5
The Dragon Curve is an interesting space-filling curve that can be coded by two very different algorithms. I've had a post on one method on my LB site for a long time that uses turtle graphics. Now I've coded the completely different IFS method which builds up as a dot bounces around following a simple rule. This time just a still screengrab here...
I'll update the website with the newer code in a few days. Might put one or both up on Rosetta Code??
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