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Post by tenochtitlanuk on Jan 21, 2021 17:40:10 GMT -5
I've been having fun with simulating the arrival of sand/paint in various distributions, and the self-organising patterns you get when piled-up sand keeps avalanching away from the source. This is a suggested task on Rosetta Code- ..and the 'sandpiles'.... Anyway, I think the graphics are pretty, and it was fun to see ways to speed production.. Following is a link to a page on my site about this, with code
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Post by tenochtitlanuk on Jan 22, 2021 15:44:37 GMT -5
'fraid I can't emulate the on-line one at sand pile emulationAs the image below shows, even with 16384 ( 2^14) grains I exceed 2000 seconds. The link above goes to 2^30!! I recommend the version I wrote that shows the behaviour in real time- but realistically only on less than 2^8 sites. You see this wriggling Brownian motion like apparently randomly collapsing pillars of sand, yet creating increasingly distinct symmetry patterns.
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