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Post by Rod on Feb 26, 2019 11:39:25 GMT -5
I am missing the "animate" functionality within the debugger. Perhaps it has been superseded by something better. So "run" stops on the offending line, is that all we need? A faster animate?
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Post by Carl Gundel on Feb 26, 2019 12:02:25 GMT -5
I am missing the "animate" functionality within the debugger. Perhaps it has been superseded by something better. So "run" stops on the offending line, is that all we need? A faster animate? That's on mu list of things to do, but not the highest priority.
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Post by Rod on Feb 26, 2019 12:45:11 GMT -5
If "run" stops reliably on the offending line perhaps "animate" was superfluous.
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